Denizens of the Īllic Marsh, the Woolly Alligator is a warm-blooded reptile that stalks the silty marshes around Sevetor's Prison. Though prisoners seldom escape due to their own abilities, every year a number do find their way outside the walls only to come face-to-face with these hungry predators.
Creature 2
Perception +7; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +6, Athletics +9, Stealth +6
Str +4, Dex +3, Con +3, Int -4, Wis +1, Cha -2
AC 19; Fort +10, Ref +9, Will +5
HP 32; Immunities cold
Death Roll (reaction-trigger) A creature grabbed
by the woolly alligator's jaws fails a check to Escape. Effect
The woolly alligator's jaws do 1d6 piercing damage and the triggering
creature is rendered prone, i.e., underwater in a marsh.
Speed 30 feet, swim 30 feet
Melee jaws +12, Damage 1d10+4
piercing plus Grab
Lurching Charge (2 actions) The woolly alligator
Strides twice and then makes a jaws Strike. If the alligator moved at least 20
feet away from its starting position, it gains a +2 circumstance bonus to this
attack roll.
Surprise Attacker On the first round of combat,
creatures that haven't acted yet are flat-footed to the woolly alligator.